Resolve a canvas point to the 3D position of the frontmost surface.
Canvas X in CSS pixels, top-left origin.
Canvas Y in CSS pixels, top-left origin.
OptionalsnapRadiusPx: numberOptional snap radius in CSS pixels (nearest hit within it wins).
The picked position, or null on a miss.
Structural interface of a layer that can resolve a screen point to a 3D position (the mesh layers'
pickPosition). Pass any mix of SDK 3D layers through this.