One placed vertex: the picked 3D position plus where it came from.
lng/lat in degrees, height metres above the rendered ground datum.
height
True when the height awaits a DEM tile (resample on the map's next 'idle').
'idle'
'mesh' = snapped to a 3D surface; 'terrain' = basemap/terrain fallback.
'mesh'
'terrain'
One placed vertex: the picked 3D position plus where it came from.