Decode one BVC point-cloud tile into an ENU-rebased PackedPointTile.
The .glb tile bytes (BITRUVIUS_pointcloud_bvc POINTS).
Tile transform (tile-local → ECEF), scene enuFromEcef, grid.
The packed point tile the @bitruvius/ptcloud renderer consumes.
Main-thread
CesiumPointDecoderfor BVC-backed 3D-Tiles point clouds. Prefer WorkerBvcGltfPointCloudDecoder to keep decode off the render thread; this exists for tests, Node, and single-thread A/B.